Colony

Tiny agents that live in the text and take it apart

The paragraph below is a pantry of letters, and the three wordsmiths are inventing words with it, live — under a real economy, with only local senses. Each one can see just the letters inside its faint colored sensing ring, so what it can spell depends on where it stands. Watch one scout (the dotted line points at the region it chose), look around, commit to a word, shuttle the letters into its lane, and present the result to the crowned elder — who wanders over, inspects for a solemn second, and floats a verdict. Then the letters fly home and the text heals.

The verdict is only gross income. Net reward = verdict − haul (every step spent carrying letters is paid for), and the net is what trains them. The elder is a novelty critic — it remembers every word it has ever been shown, first showings score high, reruns bore it — so exotic distant letters buy novelty but cost real legwork. And when the elder is pleased it produces: morsels of food arc out of good verdicts, and eating them is the only way wordsmiths refill the energy that hauling burns. Bad poets starve. The reward signal is literally the food chain.

What they learn, you can read off the panel below the stage: a letter-transition model and length taste (REINFORCE on net reward), and — the interesting part — each wordsmith’s own foraging map: which region of the text has been paying. Two wordsmiths working the same patch steal each other’s tiles and eat the loss, so the maps push them apart into territories. Fresh colonies babble and crowd; older ones spread out, specialize, and coin cheap flowing words from their own turf.

And there is an adversary. The masked one is the Plagiarist: it lurks translucent at the margins, learns whose lane pays best, and when a half-spelled word is left unguarded it sneaks in and steals it — presenting it to the elder as its own. The verdict, the morsels, even the novelty (the word is used up in the archive forever) all go to the thief; the victim eats the haul cost as pure loss. Its cowardice is the same steering net’s flee channel — wordsmiths, the elder and your cursor all read as threats, so it strikes only when the coast is clear. Long words mean long exposure: predation is one more pressure the colony’s learning has to answer. Click the Plagiarist to bonk it — it panics, spills the morsels it hoarded, and bolts.

The dynasty on top survives from before: wordsmiths age, die, and hatch heirs with mutated brains; elders reign for two minutes and are succeeded along a fitness-selected lineage (fitness = new vocabulary coaxed out per minute); the Ancestor appears at each succession, crowning taste-mutated successors and tuning its mutation boldness to the dynasty’s trend. Everything — brains, archive, ledger — persists in localStorage: your colony, your vocabulary. Movement stays the frozen 434-parameter steering net shared by all (critter_train.js, hand-rolled like /play/ and /arena/).

This paragraph is a pantry. The little wordsmiths borrow its letters to spell brand new words for the old one in the crown, who has seen nearly everything and is only delighted by what it has never seen before. Splendid coinages are savored and remembered forever. Boring ones are sent back without ceremony. Every borrowed letter always comes home, so nothing here is ever truly lost.

waking the colony…